Tiny Humans

Unlock your child's imagination
with questions they'll love

Beyond 'How was school? Good.' — questions that spark their creativity and help you see their world.

Enter their world

Kids have incredible inner worlds — full of dreams, fears, and ideas. The right question is a doorway in.

Stop interrogating. Start imagining together.

"What if your name was a magic spell?"

The kind of question they love

Perfect for any moment

Turn everyday moments into connection time

Bedtime

The lights are out. Defenses are down. The golden hour for connection.

The School Run

Turn commute time into adventure time with imagination questions.

Big Feelings

Help them name their emotions. 'Feelings' deck makes it playful, not preachy.

The Decks

Fun enough for them. Meaningful enough for you.

Imagination

Enter their world of make-believe and wonder.

Depth
2/10

Schoolyard

Better than 'How was school? Good.'

Depth
3/10

Dream Big

Show them their future matters to you.

Depth
3/10

The Explorer

Turn curiosity into a game.

Depth
4/10

The Hero

Explore values through stories, not lectures.

Depth
5/10

Feelings

Help them name what they're feeling.

Depth
6/10

Questions about the questions

What ages work best?

Ages 4-12. 'Imagination' for younger kids, 'Feelings' and 'Schoolyard' for older ones. Adjust to your child.

Will they think it's lame?

'Let's play a question game' works. Bedtime and car rides are natural — defenses are down.

Is this therapy?

No. It's connection through play. The 'Feelings' deck helps name emotions, but it's playful — not clinical.

They grow up fast

Make the moments count. Start tonight.

Play with Your Kids